Brief Overview

Bachelor of Design (BDes) in Interaction Design

The Interaction Design programme prepares designers to create new interactive objects, spaces, and services. The primary aim of the interaction design programme is to equip students with the right skills in interaction design and set them off on a creative career path. New technologies have radically changed the rhythm of our daily lives. Far from being restricted to our smartphones and tablets, these technologies will be in our daily objects and services. The Interaction Design programme from STRATE School of Design enables graduates to design core elements which make the world a faster, easier, and better place. The primary objective of the program is to give students the degree, training, experience, and tools they need to design more meaningful interactions between people and the products around them.

Duration

Four Years / Eight Semesters
PEO (Program Educational Objectives)

PEO 1: Students will gain a comprehensive understanding of the core concepts and
theories in interaction design, including user-centered design, information architecture,
interface design, interaction design patterns, and prototyping and testing methodologies.
Course Catalogue

PEO 2: Students will learn how to apply creative thinking and problem-solving skills to
design innovative and effective solutions to user problems. This includes brainstorming,
sketching, wireframing, and prototyping.

PEO 3: Students will stay up to date with the latest trends and technologies in interaction
design, including responsive design, augmented reality, and artificial intelligence.

PEO 4: Students will be able to develop their creative, lateral direction, and inventive
thinking as well as their interpersonal and emotional intelligence.

PSO (Program Specific Outcomes)

PSO1. Graduates Instil design thinking methodologies to approach problem-solving creatively and empathetically, fostering innovation in interaction design processes.

PSO2. Graduates will takeaway how to design intuitive and engaging interactions between users and digital interfaces, focusing on usability and accessibility.

PSO3. Graduates will get to know prototyping and wireframing techniques to quickly iterate and test design ideas before implementation, utilizing tools such as Adobe XD, Sketch, and Figma.

PSO4. Graduates are equipped with the skills to design cohesive user experiences across multiple platforms and devices, including desktop, mobile, and emerging technologies such as wearable devices and voice interfaces.

PO (Program Outcomes)

PO 1: Disciplinary/Interdisciplinary Knowledge: Apply the knowledge of design principles,
technical proficiency, creative problem-solving research aptitude, and portfolio development
to address complex design challenges, foster innovation, and adapt to rapidly evolving
world.

PO 2: Complex Problem Solving: Ability to resolve complex design problems using various
methods and tools of design process, critical analysis and synthesis, creative thinking, usercentered design, design research, prototyping and reflection.

PO 3: Critical Thinking: Ability to independently and deeply - analyze design problems,
research, examine and evaluate concepts, provide constructive critique, consider contexts,
debate contrarian views, prioritize, base decisions on evidence, to create and develop well
considered design outcomes.

PO 4: Creativity: Ability to generate new innovative ideas, experiment with new techniques,
refine and creatively reframe design concepts, and problems and develop creative solutions
and outcomes.

PO 5: Communication Skills: Ability to communicate visually and aesthetically, deliver
engaging presentations, articulate clearly, participate in constructive critique, communicate
with clients and teams, and navigate cross-cultural contexts.

PO 6: Analytical Reasoning / Thinking: Ability to break down complex problems, analyze
information, think broadly and critically, and use evidence to validate concepts and make
informed decisions.

PO 7: Research skills: Ability to conduct research effectively using various methodologies,
prioritize user-centeredness and contextual understanding, and validate design problems to
create solutions informed by evidence and trends.

PO 8: Coordinating and collaborating: Exhibit adeptness in collaborating with diverse
teams, negotiating coordinated efforts, taking tasks, and efficiently working as part of a
group towards a common creative goal.

PO 9: Leadership readiness/qualities: demonstrate skills and qualities required to proactively engage, autonomously self-direct, creatively lead, take risks, seek-out knowledge and
provide solutions, develop vision and direction and excel as design leaders in the industry.

PO 10: Learning Skills: Ability to acquire new skills and knowledge adaptively and
independently throughout their careers.

PO 11: Digital and Technological Skills: Equip graduates with proficiency in contemporary
digital tools and technologies to stay relevant and drive creativity, industry excellence and
innovation.

PO 12: Multi-cultural competence & inclusive spirit: Ability apply universal design
principles. design with sensitivity, empathy, and respect, for diverse cultures and
communities across various geographies.

PO 13: Value Inculcation: Cultivating designers with a strong ethical foundation, fostering
responsible creativity, and promoting socially conscious practices within the design industry.

PO 14: Authority, responsibility & accountability: Ability to effectively navigate authority,
embrace responsibility, and uphold accountability in their creative processes,

PO 15: Environmental Awareness and Action: Exhibit acquired knowledge, skills, attitudes,
and values to proactively address environmental challenges, including mitigating
degradation, climate change, and pollution, implementing effective waste management, and
promoting sustainable development and living.

PO 16: Community Engagement and Service: Ability to actively engage in community
service and activities, leveraging their skills to contribute to the well-being and enhancement
of society at large.

PO 17: Empathy: Ability to empathize with and comprehend the perspectives, experiences,
and emotions of individuals or groups within the design context.

Curriculum Structure

Year 1
Semester-wise Syllabus

SEMESTER - I

Course Name Domain Category
English Academic Edge AE
French Academic Edge AE
Design software initiation Academic Edge AE
Individual and Society Academic Edge AE
Critical thinking  Academic Edge AE
Perspective - I School Core MAJOR
Graphic Design School Core MAJOR
Materials and Processes School Core MAJOR
Models and Prototypes -1 School Core  MAJOR
Creative Culture School Core MAJOR
Basic Design School Core MAJOR

SEMESTER - II

Course Name Domain Category
French - II Languages AE
English for Designers - II Languages AE
2D Intro Software AE
Creativity Methods  Soft Skills AE
Des-AI-gn and Contemporary World Software AE
Eastern and Western Societies Academic Edge AE
Stress Prevention and Psychological First Aid Academic Edge MAJOR
Perspective - II Representation Technics MAJOR
Graphique Design - II Representation Technics MAJOR
Basic Design - II Design Core MAJOR
Models and Protos Making MAJOR
Design Initiation - I Design Core MINOR
Year 2
Semester-wise Syllabus

SEMESTER - III

Course Name Domain Category
Full 2 Semester International Exchange
(OR)
2D-3D interaction Design Software AE
Base of Animation  III Representation Technics AE
Des-AI-gner Software AE
Marketing  Strategy AE
Art-history+IXD hist Culture AE
Reality Resign - Design Core AE
Graphic Design - III Representation Technics MAJOR
Sensorial Design Soft Skills MINOR
Materials and Process - (Intro to Coding, and Techno)   Making MAJOR
Model and Proto - III (Arduino, Raspberry)  Making MAJOR
Ethnography for Product Strategy Soft Skills MAJOR
Design Management Project - I Soft Skills MINOR
Story Boarding  Representation Technics MAJOR

SEMESTER - IV

Course Name Domain Category
Full 2 Semester International Exchange
(OR)
2D - Assets and Animation Software AE
3D for XR (Aasset Creation and Behavior)  Software AE
Getting Professional Soft skills AE
Theater / Comedy Soft skills AE
Research and User Experience  Strategy MAJOR
Industry Project - I Discipline Core MINOR
Industry Short Project - I Discipline Core MINOR
Creativity Methods School Core MAJOR
Masterclasses -I Discipline Core MAJOR
Year 3
Semester-wise Syllabus

SEMESTER - V

Course Name Domain Category
Marketing - II Strategy AE
International Design Competition Discipline Core AE - LBL
Internship (2 months) School Core MINOR
Long Project - II Discipline Core MINOR
Short Project - II Discipline Core MAJOR
XR - Exploration (Unity, Behavior, Techno) software MAJOR
PORTFOLIO - Professionalisation Linkedin School Core MINOR
Human Science Soft Skills MINOR
Research and Writing School Core MAJOR
Masterclass - II Discipline Core MAJOR

SEMESTER - VI

Course Name Domain Category
Internship Discipline Core MAJOR
Thesis School Core MINOR
Cosplay / Board Game AE - Beyond Classroom AE - LBL
Year 4
Semester-wise Syllabus

SEMESTER - VII

Course Name Domain Category
Personal Project  School Core AE - LBL
END TO END APPS DEV Discipline Core   
Industry Project - II Discipline Core  MAJOR
Short Industry Project - II Discipline Core  MAJOR
Interaction Design Culture Culture MAJOR
Future Tech -  Culture MAJOR
Sensorial Design - II School Core MAJOR
Systemic Approach  Soft Skills MINOR
Marketing - III Strategy MINOR
Design Strategy, Vision and Range  Strategy MINOR
Biomimicry and Circular Economy Strategy MINOR
Immersive Design Discipline Core  MAJOR

SEMESTER - VIII

Course Name Domain Category
Getting Professional - II Soft Skills AE
Personal Project / Competition AE - Beyond Classroom AE - LBL
Graduation Project  Discipline Core MAJOR
Portfolio  Discipline Core MAJOR
Cognitive Science  Soft Skills MINOR
Design management Strategy MINOR
Minors
Semester-wise Syllabus
  Industrial Design
Project Management
Social Design and
Inclusivity
Design for
Business
SEMESTER III Sensorial Design Sensorial Design Econmomy Basics
Design Project Management - I Enthnography - 1 Finance Basics
 
SEMESTER IV Industry Project - I Social Project - 1 Business Plan and Models
Industry Short Project - I Social Short Project - I Drawing Sheet to Market Short Project - I
 
SEMESTER V Internship (2 months) Volunteering Internship (2 months) Internship (2 months)
Human Science Human Science Human Science
Portfolio - Professionalisation Social Science - I Industrial Property - I
Industry Long Project - II Design for Social Impact - I Design for Business - I
 
SEMESTER VI Thesis  Thesis  Thesis 
 
SEMESTER VII Systemic Approach Psychology International Commerce
Marketing - III Marketing - III Marketing - III
Design Strategy and Vision and Range Field Research Project Brand Identity and Social Presence
Biomimicry and Circukar Eco NGO and Vounteering Economy Costing and Marging Project - I
 
SEMESTER VIII Cognitive Science Cognitive Science Logistics
Design Management Project Management Project Management
B. Des. INTERACTION DESIGN
NA
Creative Thinking
CAD
School of Design offers an interdisciplinary open elective that blends imagination with precision
The course introduces students to creative problem-solving methods, design thinking, and visual ideation, alongside hands-on training in Computer-Aided Design (CAD)
Learners explore how abstract ideas can be transformed into structured digital models using industry-relevant tools.
Designed for students across disciplines, the elective strengthens innovation skills, spatial thinking, and visual communication—empowering learners to confidently translate concepts into clear, professional design outcomes suitable for academic, entrepreneurial, and industry contexts.
Sed ut perspiciatis

Capstone Project

Capstone Project
The Capstone Project is a culmination of the design specialization, integrating research, critical thinking, and creative practice to address a real-world problem. It involves identifying a contextual design challenge, conducting user and stakeholder research, developing conceptual frameworks, and translating insights into innovative, socially responsive design solutions. The project demonstrates proficiency in design methodology, experimentation, visual communication, and reflective practice, while showcasing the ability to synthesize theory with practice.

UX/UI Design – Capstone Project
The UX/UI Capstone Project centers on designing intuitive digital experiences through user research, interaction design, and usability testing. Students define user needs, map journeys, create wireframes and interactive prototypes, and refine interfaces based on feedback. The project demonstrates a strong understanding of human-centered design, accessibility, and responsive systems across digital platforms.

Dissertation
Sed ut perspiciatis unde omnis
Dissertation
COURSE OF INDEPENDENT STUDY

Independent Study

NA

ACTIVITY POINTS

Activity Points

Content available in Activity Point Brochure

STUDENT
RECRUITER

My academic excellence and diploma medal earned through rigorous civil engineering projects in the department paved my path to becoming a top performer.

C Varshith Royal

Batch: 2021-25

C Varshith Royal

Strong fundamentals from department coursework gave me confidence to balance studies while building my successful business.

Kushal M Reddy

Batch: 2021-25

Kushal M Reddy

Outstanding project work and research aptitude in the civil department prepared me for master’s success at a foreign university.

Chirag B

Batch: 2018-22

Chirag B

Throughout my 4 years of engineering at ‘Alliance College of Engineering and Design’, I had countless opportunities to develop analytical skills, leadership and proactive thinking through various programs and events. These attributes were the key reasons because of which I was successfully placed at ‘ BYJUS-the learning app’, with a good package. Big thanks to all my faculty members and friends for this amazing journey at Alliance. My sincere appreciation & gratitude to the Career Advancement & Networking Department for their support and encouragement, this would not be possible without them.

Crisel Manisha D'Souza

Branch: Electronics and Communication / Batch: 2014-18

Crisel Manisha D'Souza

“Strong fundamentals from department coursework gave me confidence to balance studies while building my successful business.”

Kushal M Reddy

Batch: 2021-25

Kushal M Reddy

“Outstanding project work and research aptitude in the civil department prepared me for master’s success at a foreign university.”

Chirag B

Batch: 2018-22

Chirag B

“Practical training and innovation encouraged in department labs inspired me to launch my own engineering venture.”

Naveen E

Batch: 2018-22

Naveen E

My student life at Alliance University is one of the best time in my life and had its ups and downs. But overall I feel that studying at Alliance was a great learning experience every day that has helped me tackle professional problems with ease. The Career and Advancement Network office of Alliance University which has placed a number of students also laid a platform for me to get into Sunlux Technovations. I’m thankful for this opportunity for helping me through the process.

Suman M

Branch: Electronics and Communication / Batch: 2014-18

Suman M

It has been a great experience to be a part of Alliance University. It’s difficult to sum up the memories and experience of four years in few lines. There is something motivational and special in this environment and infrastructure which made us study and enjoy co-curricular activities. All the faculty and staff members are very helpful and they guided us all the time. Different events and sessions did boost my confidence to a great extent that I can experience at my workplace now. These four years have given me friends for life. It has been an unforgettable journey. I have spent my wonderful days of life in Alliance University. Thanks to all who have been a part of my life in encouraging me.

Shraddha Ravindra Parate

Branch: Aerospace / Batch: 2014-18

Shraddha Ravindra Parate

I chose Alliance University for my studies in bachelors. This university has provided me the platform to explore my abilities, skills and dynamic faculty members have helped me explore me a lot in my area of studies. International students and national students integration, multi-lingual friends, student-friendly environment is the plus point for the students to have a great time. I found the decision to study at Alliance was my best to upgrade my knowledge and skills. Excellent, experienced and approachable faculty members, friendly administration and extensive practical exposure is the asset of this University. Thank you Alliance for being a part of my life and for the wonderful experience for lifelong remembrance and good memories.

Shaik Mohammed Aftab Alam

Branch: Aerospace / Batch: 2014-18

Shaik Mohammed Aftab Alam
Hem Sevak
Hem Sevak
Shylendr R
Shylendr R
ALANA RAJ
ALANA RAJ
SASHMITHA S S
SASHMITHA S S
Shreya Goutham
Shreya Goutham
Bhoomika G S
Bhoomika G S
Anushree Chakraborty
Anushree Chakraborty
Annie Rajasekaran
Annie Rajasekaran
Harman Singh
Harman Singh
Jayananthini T
Jayananthini T

“My academic excellence and diploma medal earned through rigorous civil engineering projects in the department paved my path to becoming a top performer.”

C Varshith Royal

Batch: 2021-25

C Varshith Royal
Program Eligibility Criteria

Eligibility Criteria

Available in ASOD brochure

STUDY ABROAD OPTIONS

Learn Across Borders

Experience global education through our international study opportunities designed to broaden academic perspectives and cultural understanding. These programmes enable students to study at partner universities abroad, gain international exposure, and develop the global competencies needed to succeed in an interconnected world.
Learn More